Proton enable dxvk. Controller also worked by default without issues.


Proton enable dxvk Q1. The bans have since been reverted and you no longer get banned for playing the game through Proton. Videos are still audio only. Enlarging the swap file has fixed this problem. The latest curveball comes in the form of DXVK. - SveSop/nvidia-libs See bottom for how to add dlls to Proton! Ubuntu: 1. Game information for Proton, Linux, Steam Deck, and SteamOS. 0-2. Change MaxFPS=60. proton_ge_9. It is disabled by default but can be enabled in launch settings. In order to get rid of this, add a dxvk. In order to remove DXVK from a prefix, As a brief reminder: Proton-Sarek is a custom build of Proton with an older DXVK 2. Chromebook Ready Status Half-Life 2: Episode Two uses "ToGL" by default, which translates DirectX 9 instructions to Vulkan. In order to change the configuration file path, set the environment variable DXVK_CONFIG_FILE, e. DRI_PRIME=1 PROTON_ENABLE_NVAPI=1 gamemoderun mangohud %command% -nobattleye Winetricks / Protontricks used to allow the use of mods via DXVK-NVAPI is an alternative NVAPI (NVIDIA API) implementation used with DXVK and VKD3D-Proton for running Windows games on Linux and Steam Deck through Proton. 1-zen1- PROTON_ENABLE_NVAPI=1 PROTON_NO_ESYNC=1 DXVK_ASYNC=1 %command% Performance: Slight Performance Problems. exe and Borderlands. . Multiplayer. 0-6 did the trick. do i just download proton GE then go to a game's launch options and type DXVK_ASYNC=1? do I need to write %command% in the end or no? also is it even worth using for steam games, because i read that its really good for non steam games but i havent seen a single person talk about using it for steam games, is it even worth it for steam games? gamemoderun PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 VKD3D_CONFIG=dxr,dxr11 PROTON_ENABLE_NGX_UPDATER=1 mangohud %command% I use max settings with ray tracing and I get good fps and performance with no issues at all. 94 it detects wheel and runs very well. 1 I tried PROTON_USE_WINED3D=1 DXVK_FRAME_RATE=60 %command% and the result was much smoother playback. For Borderlands 2, I had to run the Linux client first, then enable Proton and then rename Borderlands2. Explore Contribute News Dashboard Help. A new 4. Turns out, they're using code from the open source DXVK which is part of Steam Play Proton. 04. lag in menu, lag with in game browser, and moments of lag during gameplay but from what I understand it's the game itself. It avoids the stutter but can in its place introduce graphical bugs such as seeing through walls while shaders are being compiled, which is unacceptable in competitive games especially. This used to be called PROTON_USE_WINED3D11, which is now an alias for this same option. PROTON_ENABLE_NGX_UPDATER=1 DXVK_HDR=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 gamemoderun %command% I added all the options to enable DLSS and other features from Nvidia. LD_PRELOAD="" PROTON_ENABLE_NVAPI=1 SDL_VIDEODRIVER='windows'; gamemoderun %command% Performance: Slight Performance Problems. There's also no other case where someone "got banned for using dxvk async". After turning off SSAO and Texture Filtering to Trilinear it became less stuttery (still not perfect) and audio glitches disappeared. How to enable DXVK HUD with Proton. 2: PROTON_LOG=1 DXVK_FILTER_DEVICE_NAME="NVIDIA GeForce RTX 3070" %command% Game information for Proton, Linux, Steam Deck, and SteamOS proton db Disabling Vsync can help a little with it. I tried a few of the launch parameters listed here, tried Proton-GE, Experimental and 7. The On ProtonDB, you'll see either a "Steam Play" badge or a "Tinker" badge next to the version number of Proton that they're using. 54. DXVK is a set of replacement dll files that translate from DirectX 11 to Vulkan. New This is not unlike what windows drivers do when games are 'game ready' -- they often enable / disable different driver options when the game is detected. 3 hours overall. The game works great on Arch Linux. AMDGPU-PRO: Mediocre compatibility and performance. This works, but enabling DXVK can improve performance and possibly reduce graphical glitches. Custom Proton: GE-Proton8-27. It accepts a comma-separated list of the following options: devinfo: Displays the name of the GPU and the driver version. , where app is the name of the game executable. 29. Open the archive in a archive manager such as 7-Zip. syncInterval = 0 Game information for Proton, Linux, Steam Deck, and SteamOS. Additionally, install d3dx9 d3dcompiler_43 quartz and vcrun2005. KTT. If I understand correct, it still needs to be implemented in DXVK at this time but has been implemented in proton ge. Verified. Needed to Visit the DXVK-NVAPI GitHub Releases page and download the latest version (dxvk-nvapi-vX. UTF (roughly 1 FPS each 3-4 seconds) when it got past the spash screen and logos. Game crashes 1-2 minutes into a stage. alguams quedas de fps, pode ser relacionado aos shaders. Show use the "-vulkan" launch argument to enable DXVK instead of the older ToGL layer. 21 and dxvk 0. Controller also worked by default without issues. Warning though, some assembly is required; you will need to compile your own Wine to use this (don't forget to run tools/make_specfiles before building, gamemoderun DXVK_ASYNC=1 DXVK_ENABLE_NVAPI=1 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 %command% Performance: Slight Performance Problems. exe to Launcher. 0-rc7-1-MANJARO. This is usually the same directory where the game exe is located. Seems to be a very cool program so congratulations on the great work! I’m the author of the Linux wrapper tool steamtinkerlaunch (GitHub - frostworx/steamtinkerlaunch: Linux wrapper tool for use with the Steam client for custom In the version 2. 0-3. Launch Flags: Fullscreen Integer Scaling, Large Address Aware, Use D9VK. PROTON_ENABLE_NVAPI is used to enable Nvidia-specific features like DLSS. Underneath the hood, Proton comprises other popular tools like Wine and DXVK among others that a gamer would otherwise have to install and maintain themselves. There is a minor problem with running via UI where you have to delete controls. Explore Contribute News Dashboard Automate installation of DXVK, DXVK NVAPI, VKD3D Proton + Wine/Wine Staging on Linux. An example path to the Proton directory is: DXVK is enabled by default. No tinkering needed – just adding command line options did the Since Ubuntu 18. Highly recommended. 3 or newer recommended for VK_EXT_graphics_pipeline_library support. Tinker Steps: Launcher: bottles. I have a hack for this here which should apply to Wine 9. Windows is not officially supported, Download the latest dxvk-xxx. Correctly forward LatencyMarker type into VKD3D-Proton, this might fix Reflex related issues. conf file with d3d11. Runs great. PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 gamemoderun %command% Installs: Yes. 06 Kernel version: 6. Disabling DXVK and Fsync seem to also help. Game information for Proton gamemoderun mangohud VKD3D_CONFIG=force_host_cached DXVK_HUD=compiler %command heavy performance issues after about an hour. RAM: 32 GB. zeet. 9. Without Tinkering the Game is running but not good. Tried upgrading and downgrading proton, changing around launch options and messing with graphics options — doesn't seem to help much. Note that the steam overlay fps counter won't reflect this; you'll have to turn on the dxvk one or just go by your perception. Half-Life 2. DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 VKD3D_CONFIG=dxr. If you're curious on how to upgrade, you don't actually need to do anything. This is a guide about Steam Play and Proton (the compatibility layer for playing windows games on Linux) you need to enable Proton support in Steam's settings, As of Proton 4. In order to get DLSS working and even get it to launch in general I had to use the launch options PROTON_ENABLE_NVAPI=1 %command% and run the command "sudo nvidia-modprobe -u -c=0" in my terminal before I launch it, DLSS works but only through enabling nvapi via dxvk. 7. Same applies to Vega, First, enable 32-bit architecture: sudo dpkg --add-architecture i386 To add stable Padoka PPA to Ubuntu 18. gamemoderun PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 VKD3D_CONFIG=dxr,dxr11 PROTON_ENABLE_NGX_UPDATER=1 mangohud %command% I just used the default settings for this game, didn't really tinker much with it other then my default launch options that I use, I don't have any of the audio problems Compatibility Report Name of the game with compatibility issues: Naraka Bladepoint Steam AppID of the game: 1203220 System Information GPU: GTX 1050ti Video driver version: NVIDIA Proprietary version 545. コイカ ツ! / Koikatsu Party. I went from having 50 fps with minimum settings in DX11 to getting max settings at 50 to 60fps with DXVK (install 64bit). DXVK version - you can force specific DXVK version for specific game, in case of problems. I don't know what's happening with the Steam version, but as other reviews here suggest, don't play this game through Steam. The source code is provided to enable advanced users the ability to alter Proton. 3 years ago. PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 gamemoderun %command% Runs and looks better with DLSS enabled, dx11. Version 2. The game runs somewhat OK with DXVK-ASYNC and NVAPI enabled but only at "High" settings with shadows set to "Low". In game settings: Display mode Windowed (this is important for FSR) Res: 864x486 (this is important for FSR) V-SYNC: Off Motion Blur: 10 (Motion blur is good for controllers, so you don't see the jank when you turn around) Film Grain: 0 (this is important for the build in Steam Deck FSR) AMD FSR 2. PROTON_NO_FSYNC=1 DXVK_FRAME_RATE=60 taskset -c 0-3 (glxinfo is available, not sure what causes "sh: 1: glxinfo: not found" I've seen this before though!) I've been waiting for a few days if any other people report something similar (so it might have been a packet problem) but it looks like this something completely local I'm running out of ideas, beside wiping everything steam/gaming related and starting at zero - but this isn't gamemoderun VKD3D_DISABLE_EXTENSIONS=VK_KHR_present_id,VK_KHR_present_wait DXVK_ASYNC=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 PULSE_LATENCY_MSEC=60 %command% -nolauncher Audio: Crackling, Missing. In 2018, the developer was sponsored by Valve to work on the project full-time in order to advance compatibility of the Linux version of Steam with Windows games. Explore Contribute News Dashboard Help have a newer DXVK and D9VK version, is enabled by default, and Fsync is enabled by default if your system supports it. 0 improvements, Proton specific changelog includes: Now playable: Dinogen Online; Photography Simulator Demo Support for DLSS in DX11 and DX12 games landed in the latest Proton Experimental. 5 - 2 seconds. I've followed this guide by SegaSystem16C on reddit (please read it first) and added dxvk-gplasync (you don't need it if the game runs ok for you without it, I just don't outright recommend it Game information for Proton, Linux, Steam Deck, and SteamOS proton db. 4 expands the Direct3D support to version 8 now thanks to D8VK. Distro: Manjaro Linux. ver 8-24 or later for D8VK implementation. 7 wine_do_not_create_dxgi_device_manager=1 proton_enable_nvapi=1 dxvk_async=1 %command% Login Store Home Discovery Queue Wishlist Points Shop News Stats gamemoderun PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 %command% -dx11 I've tried using Lutris to run the Ubisoft Connect version of Watch Dogs, but it started installing Steam (I already have Steam), so I cancelled out of it. 04 ships with LLVM 6. Instability: Game information for Proton, Linux, Steam Deck, and SteamOS. Either run it with lutris (perfect out of the box via Wine) or be sure to turn steam overlay on and the new steam By default, DXVK will try to load dxvk. RAM: 129 GB How to enable DXVK HUD with Proton. New Features: Implement support for NVIDIA Reflex through VK_NV_low_latency2. Add to the launch option. Instability: Not Listed. ToCA Race Driver 3. There can still be some lag/fps reductions, but I found the level acceptable. RAM: 16 GB. Explore Contribute News Dashboard Help Lock the Monitor at 60hz, 1: Go in game and turn motion blur off and configure the graphics as you want. Opens: No. Explore Contribute News Go to Betas and select 'bleeding-edge-latest and untested dxvk, vkd3d-proton and wine changes; backup your prefixes before just login and do NOT enable 'remember me'. When used with Wine, DXVK will print log messages to stderr. Proton 9. 0-35-generic. Proton 6. Everything works great except frame generation. On my setup with maxed graphics quality, for stable 60fps at 1440p had to enable FSR2 in Quality mode. 7 wine_do_not_create_dxgi_device_manager=1 proton_enable_nvapi=1 dxvk_async=1 %command% Login Store Home Discovery Queue Wishlist Points Shop News Stats dxvk_async=1 proton_enable_nvapi=1 proton_hide_nvidia_gpu=0 pulse_latency_msec=60 vkd3d_config=dxr vkd3d_feature_level=12_2 dxvk_enable_nvapi=1 %command% -dx12 --launcher-skip Windowing: Other When minimised, the game opened again into a windowed mode and I had to cycle the windowing settings to get it to fullscreen again Crashes very frequently. 2 years ago. Lower this crash rate by lowering proton version and setting the game as Windows 10 or below 7 on winetricks/protontricks. Protonfixes:-Audio fix for Mini Ninjas (thanks UsernamesAreNotMyThing) DXVK ASYNC was a hack to skip shader compilation stutter by not waiting for shaders to compile. PROTON_ENABLE_NVAPI=1 DXVK_NVAPI_DRIVER_VERSION=56070 %command% Needed to Visit the DXVK-NVAPI GitHub Releases page and download the latest version (dxvk-nvapi-vX. Hit the reccomended settings and it lowered a lot. Btw I have no idea what I am doing but I am determined to find out Proton 6. This website makes use of cookies to enhance your browsing experience and provide additional functionality -> More info Deny Cookies - Allow Cookies DXVK_ASYNC=1 DXVK_FILTER_DEVICE_NAME="NVIDIA GeForce RTX 4060 Ti" PROTON_ENABLE_NVAPI=1 gamemoderun %command% -dx11 Performance: Slight Performance Problems. I've read that for some games enabling shader caching will enable videos transcoded into a working format by Valve, but that didn't help here. PROTON_ENABLE_NVAPI=1. gamemoderun WINEFSYNC=1 WINEESYNC=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 VKD3D_CONFIG=dxr,dxr11 mangohud %command% In Lutris, you can update the "Runner options" for running Wine/Proton to: Enable DXVK Enable VKD3D Enable Esync Enable Fsync Highlighting the toggle gives a little message about what it does, which makes sense. Explore Contribute News Dashboard Help (disabling improved frame-times by a lot) SSAO but that produced a stuttery mess, so worth sticking with an older Proton and DXVK_ASYNC=1 for now. 0 release yet, Wine gamers are jumping on board with both Wine currently does not support the APIs Streamline uses to check if Hardware Accelerated GPU Scheduling is enabled. VKD3D_CONFIG=dxr11,dxr VKD3D_FEATURE_LEVEL=12_2 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 RADV_PERFTEST=gpl DXVK_ENABLE_NVAPI=1 %command% Performance: Slight Performance Problems. exe" so for change the option you can go in UserData/setup. Show Details. You cannot launch the "Initial Settings. DXVK was first developed by Philip Rebohle to support Direct3D 11 games only [13] as a result of poor compatibility and low performance of Wine's Direct3D 11 to OpenGL translation layer. 5-1-cachyos-lto. ; fps: Shows the current frame rate. Installs: Yes. It uses Wine to facilitate this. 1-zen1- PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 DXVK_FRAME_RATE=90 gamemoderun %command% Operating System: Ubuntu 24. 5. 15 and Wine/Proton versions 5 and below crash at sea, so use Wine/Proton 6 To fix the frame pacing issues with HE2 (which are NOT Proton exclusive), install HedgeModManager. If you don't know, DXVK is a layer of Proton that converts Windows graphics calls (Direct3D) but also to give you the directory to find and enable the patch! Game information for Proton, Linux, Steam Deck, and SteamOS. While not directly supported, the following drivers may work: AMDVLK: Generally good compatibility and performance. Microstutter fixed after using PROTON_ENABLE_NVAPI=1 %command% as suggested by Endee, however any time you try and fight a Shinobi the game freezes for a solid 0. conf with dxgi. 1+) and vkd3d-proton share a DXGI implementation. I tried to launch it with later versions of Proton including Experimental but there were no UI elements. Adding -vulkan to your advanced options field will enable DXVK, and the game's window will state "Vulkan" after the change. I've followed this guide by SegaSystem16C on reddit (please read it first) and added dxvk-gplasync (you don't need it if the game runs ok for you without it, I just don't outright recommend it SteamPlay/Proton combines Wine and DXVK/D9VK into a seamless experience with little overhead, you can 1-click Windows games on Linux Steam with this disabling DXVK is the way to go. Recommended: Enable DXVK by adding PROTON_USE_D9VK=1 %command% via your Steam launch options in order to boost performance for this old Proton release; EQ2 works beautifully on Linux - better performance and more stable than the Windows release when using DXVK. 9-arch1-1. Custom Proton: GE-Proton7-42. Coldn't get past intro splash screen. To anyone coming from ProtonDB, please turn on the DXVK HUD; if it still shows then you're still on DX11. conf with the following line: dxgi. 13. But I recommend disabling Camera Smoothing in the games settings, because it makes mouse input feel unresponsive/laggy. 0-5. Custom Proton: GE-Proton7-41. Where is Proton installed? Proton is located in the "Proton 3. boacul. In specific games, performance may be better PROTON_ENABLE_NVAPI=0 DXVK_ENABLE_NVAPI=0 Graphics: Minor Artifacts. Additionally, standalone log files can optionally be generated by setting the DXVK_LOG_PATH variable, where log files in the given directory will be called app_d3d11. Do it at your own risk. Explore Contribute News Dashboard Help Enable DXVK ; Enable VKD3D; Enable Esync ; Windowed Virtual Desktop (1920x1080) Proton 5. Create a blank file called dxvk. PROTON_ENABLE_NVAPI=1 DXVK_FILTER_DEVICE_NAME="NVIDIA GeForce RTX 3090" %command% Graphics: Missing Textures. 12 out now bringing with it more new features like NVIDIA Reflex support! Technology like VKD3D-Proton is used directly by Proton, to enable Windows games to run on Linux / Steam Deck. the directory where the log files will be created. Instability: Vulkan-based translation layer for Direct3D 8-11 games used by e. Allow 32 bit packages in Ubuntu: How to add custom DXVK to Proton: Your DXVK dlls will be in whatever folder you specified for /some/destination/path. If you still have stutter afterwards, disable DX12. Game information for Proton, Linux, Steam Deck, and SteamOS proton db d3dx9 d3dx9_42 d3dcompiler_42 d3dcompiler_43 d3dcompiler_47 dxvk vcrun2013. PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 gamemoderun %command% Tried with Proton Experimental and Proton 9. Unanswered. When I tried to play, it would still just go to a black screen. Initialize NVAPI when DXVK_ENABLE_NVAPI=1 is set, regardless Works great OOTB you can play this game start to finish as installed however installing DXVK does help. GPU Driver: NVIDIA 550. Proton Experimental was a step I took towards microphone support, but maybe not necessary. Version 2024. This website makes use of cookies to enhance your browsing experience and provide additional functionality -> More info Deny Cookies - Allow Cookies The project that implements Direct3D 12 on top of Vulkan, VKD3D-Proton, has version 2. 3 months ago. It makes the game look a lot smoother. 0-7. Deck Verified Two vital open source projects for the Steam Deck had new releases today, with the DXVK and VKD3D-Proton layers that translate Direct3D / DirectX to Vulkan. This website makes use of How well does Marvel’s Spider-Man Remastered work on Linux and the Steam Deck? PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 Installs: Yes. tweaks are not necessary to play and enjoy the game out of the box. PROTON_ENABLE_NVAPI=1 VKD3D_CONFIG=dxr11 DXVK_ASYNC=1 gamemoderun %command% Instability: Occasionally. Most users should use Proton provided by the Steam Client itself. Explore Contribute News Dashboard Help PROTON_ENABLE_NVAPI=1 __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia MANGOHUD_CONFIG=fps_limit=60,no_display PROTON_DXVK_ASYNC=1 DXVK_HUD=compiler DXVK_FRAME_RATE=60 gamemoderun Game information for Proton, Linux, Steam Deck, and SteamOS. Proton 8. Custom Proton: GE-Proton7-31. A note on using vkd3d-proton on Windows. Native Windows use is mostly relevant for developer testing purposes. 0-1 release. 7" directory in your steam library folder, under "common". You can turn off Battle FX in game to help reduce lag further (I generally felt okay leaving them on, some issues). gamemoderun OPENSSL_ia32cap=~0x20000000 DXVK_ASYNC=1 %command% Custom Proton: GE-Proton7-31. The DXVK_HUD environment variable controls a HUD which can display the framerate and some stat counters. ini. WINEDLLOVERRIDES="dinput8=n,b" %command% env PROTON_ENABLE_NVAPI=1 PROTON_USE_WINE3D=1 Installs: Yes. Also using RX 580. DXVK_ASYNC WINEDLLOVERRIDES="d3dcompiler_47=n;dxgi=n,b" %command% Performance: Significant Performance Problems. Black Myth: Wukong. Game support has also expanded to additional titles like Life is Strange: True Colors, Quake Champions and eFootball 2022 gamemoderun DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 %command% The first time I tried it, the game and steam crashed when logging into cities or fast-traveling there. Distro: Ubuntu 22. These are the changes: Fix stuttering mouse cursor issue during longer play sessions. 04 KDE Plasma Version: DXVK_ASYNC is a must have, otherwise you suffer from heavy stutter. Significant Bugs: NVIDIA DLSS not available. UTF-8 LC_ALL=it_GB. Tinker Steps: Set launch options. disable in-game FSR2 (slower, uglier than NIS) enable NIS upscaling in steam side bar. This cache is enabled by default, and I briefly switched to a version of GE Proton with DXVK-async enabled to see if that would fix it, Phoronix: DXVK 2. gamemoderun DXVK_ASYNC=1 DXVK_ENABLE_NVAPI=1 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 %command% Performance: Slight Performance Problems. With Proton 8. Opens: Yes. 22 hours Intel using DXVK (part of Steam Proton) for their Windows Arc GPU DX 9 drivers News gamingonlinux. Monster Mikong Game information for Proton, Linux, Steam Deck, and SteamOS DXVK is not a standalone program. conf) So DXVK’s documentation states the that dxvk. Warning though, some assembly is required; you will need to compile your own Wine to use this (don't forget to run tools/make_specfiles before building, Just enable proton in steam settings > install > click play > done. Proton is a tool from Valve that is based on Wine and is specifically designed for running Windows games on Linux. But that just let me start the game. tbmagnusgamer. DXVK_ASYNC=1 VKD3D_CONFIG=dxr12,dxr RADV_PERFTEST='rt' %command% -dx12 Starting the Game was pretty easy. Is there a way do disable VKD3D / force DXVK or WineD3D on Proton? I have severe problems with DX12 titles because of a memory leak in the nVidia 470 GPU driver which means that anything that tries to use VKD3D will basically just crash my whole PC. 000000 to the desired FPS cap. PROTON_USE_DXVK=1 PROTON_LOG=1 %command% Installs: Yes. Game information for Proton, Linux, Steam Deck, and SteamOS proton db. Enabling dxr launch option causes crash to desktop. Note: This is a public beta release and will be updated more regularly with regression fixes prior to the Proton 9. Proton to allow Windows games to run on Linux. Hotfix release: I received a ping from the dxvk author today for the following hotfix: @GloriousEggroll sorry for ping but you might want to update dxvk in your proton builds asap, since we've been writing invalid state cache files that can lead to all sorts of trouble. log etc. Slight performance issues but I think it was the game more than Proton. Ever since Horizon Zero Dawn has added DLSS, FSR, etc. 11-13, use Protontricks for install DX9 and enable DXVK. 2 is out today as the newest point release to this open-source software Two vital open source projects for the Steam Deck had new releases today, with DXVK, a Vulkan-based translation layer for Direct3D 9, 10, and 11, primarily DXVK caches pipeline state by default, so that shaders can be recompiled ahead of time on subsequent runs of an application, even if the driver's own shader cache got invalidated in the meantime. gamemoderun PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 VKD3D_CONFIG=dxr,dxr11 PROTON_ENABLE_NGX_UPDATER=1 mangohud %command% -nostartupmovies -nosplash I had to set FPS limit to 120 because my screen would flicker on Ultra/"Badass" settings listed in the menu. Deck i enable DXVK (1. : Game information for Proton, Linux, Steam Deck, and SteamOS proton db. Enable the "uncapped framerate" code, and then use DXVK_FRAME_RATE=60 to cap the framerate externally. While DXVK is still very new, and it hasn’t even seen its 1. However, for those who like to live on the wild side, you can upgrade the DXVK version in Proton yourself. Fallout 76. 1 release notes they said if you have at least the Vulkan Beta driver version 550. This is the first open beta release of Proton 9. Categories: A Software Thing I'm currently encountering the same issue. Distro: CachyOS. Use Vulkan to increase performance. Works great OOTB you can play this game start to finish as installed however installing DXVK does help. Starts Play: No. Lagged a little at the default graphics settings. 14. In Lutris, you can update the "Runner options" for running Wine/Proton to: Enable DXVK Enable VKD3D Enable Esync Enable Fsync Highlighting the toggle gives a little message about what it does, which makes sense. DXVK can be used on Windows for a Game information for Proton, Linux, Steam Deck, and SteamOS. gz). log in the application's directory, or by enabling the HUD (see notes below). (fixes low Using a dxvk. com Open. While the Proton compatibility layer already has DXVK for translating DirectX 9/10/11 into Vulkan, VKD3D-Proton has become the official version for translating Direct3D 12 on top of Vulkan. Chromebook DXVK_FILTER_DEVICE_NAME="NVIDIA GeForce RTX 3050 Laptop GPU" gamemoderun DXVK_FRAME_RATE=60 %command% Instability: Frequently. Game was very stuttery. disable sidebar frame cap, and enable allow tearing. Compatibility tool for Steam Play based on Wine and additional components - Requirements · ValveSoftware/Proton Wiki Game information for Proton, Linux, Steam Deck, and SteamOS proton db. Proton Experimental. Overall (online): Good. My NVIDIA Ampere card though has better planetside performance without it. gz from the official website. Platinum. Use OpenGL-based wined3d instead of Vulkan-based DXVK for d3d11 and d3d10. The dxvk. conf or launch options. Portal with RTX. DXVK can be used on Windows for a variety of reasons, such as: To improve the performance of older games that use Verify that your application uses DXVK instead of wined3d by checking for the presence of the log file d3d9. GTA5's latest update is now playable. 11-11 release of Proton has arrived from Valve. Explore Contribute News 60 MANGOHUD_CONFIG="frame_timing=0,cpu_temp,gpu_temp,time,time_no_label,font_size=16" DRI_PRIME=1 mangohud gamemoderun ENABLE_VKBASALT=1 RADV_PERFTEST=gpl I went from having 50 fps with minimum settings in DX11 to getting max settings at 50 to 60fps with DXVK (install 64bit). Here's what's changed: Game information for Proton, Linux, Steam Deck, and SteamOS. e. gamemoderun DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 %command% The first time I tried it, the game and steam crashed when logging into cities or fast-traveling there. Videos just display as a white texture. 40. Kernel Turn off "Always Use Controller Prompts" to fix the cursor and button prompts. noforcelgadd: Disable forcelgadd. Grim Dawn, for example, even if downloaded from steam directly, stutters a lot. 0. conf file is being read from “the current working directory”. Restore support for mapped mouse cursor buttons. afaik those Overwatch bans were proven unrelated to DXVK async and they were actually due to Proton. Chromebook PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 %command% Works perfectly. Had to add PROTON_USE_WINED3D11=1 to even go past the intro screen. Custom Proton: GE-Proton9-19. Native linux version works fine with cloud sync BUT onscreen keyboard wouldn't allow text to be entered into text boxs. Proton is a tool for use with the Steam client which allows games which are exclusive to Windows to run on the Linux operating system. If you're not Proton is a tool from Valve that is based on Wine and is specifically designed for running Windows games on Linux. py in the Proton folder to enable it for all games. Initialize NVAPI when DXVK_ENABLE_NVAPI=1 is set, regardless of the reported PCI vendor ID. Hi there, As a Linux only user, I never used Special K before, and just recently found out that it even does exist. disableMsaa = True as its contents is still necessary to fix background texture scrambling. If you are using an Nvidia GPU be sure to disable NVAPI. RAM: 64 GB. Unknown WORKS with Proton 4. I'm not sure if DXVK_ASYNC is even used for anything anymore, IIRC the functionality got removed from DXVK a while ago so setting it is at best a placebo. Shader Precompilation takes unusually long for me, enabling precaching in steam will fix it but not worth it for just this game. Explore Contribute News Dashboard Help VKD3D_FEATURE_LEVEL=12_2 force_vk_vendor=-1 ENABLE_VKBASALT=1 DXVK_ASYNC=1 DXVK_STATE_CACHE=0 Proton Experimental. 2 without change. Distro: Arch Linux. Update DXVK to v1. Distro: EndeavourOS Linux. You can drag/drop them DRI_PRIME=1 DXVK_FILTER_DEVICE_NAME="NVIDIA GeForce RTX 3070" PROTON_ENABLE_NVAPI=1 gamemoderun %command% -USEALLAVAILABLECORES Edit \BmGame\Config\BmSystemSettings. 11-arch1-1. 0-valve36-1-neptune. Limited TDP to 10W with DXVK results in 2hours+ run time. In launch options. Very turn fsr on and turn in game resolution down to 1152x720 60hz. Explore Contribute News Proton is a tool for use with the Steam client which allows games which are exclusive to Windows to run on the Linux operating system. cfg before starting UI and then re-calibrate your wheel ( this It definitely works. Update GPU drivers, apply custom patches, sync your PlayOnLinux wineprefixes (Debian/Ubuntu/Mint/Arch Linux/Manjaro) - Fincer/dxvk-wine-autobuilder DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 gamemoderun %command% +com_showLoadingScreen 0 Graphics: Minor Artifacts. proton_hide_nvidia_gpu=0 proton_enable_nvapi=1 proton_enable_ngx_updater=1 %command% Input: Lag, Other Noticed major input lag vs Windows, was fixed by adding NVIDIA DRM to grubconf and using the launch commands listed If you try to play without disabling VSYNC, you'll experience horrible framerate issues and hangs. With a profiled build, Recommended: Enable DXVK by adding PROTON_USE_D9VK=1 %command% via your Steam launch options in order to boost performance for this old Proton release; EQ2 works beautifully on Linux - better performance and more stable than the Windows release when using DXVK. If both this and forcelgadd are set Install at least corefonts to enable the text menu once the flight are loaded. xml and change I don't know what's happening with the Steam version, but as other reviews here suggest, don't play this game through Steam. RAM Valve updated the DXVK part of Proton's stable branch to version 1. 8-lqx1-1-lqx. Kernel: 6. PROTON_ENABLE_NVAPI: Enable NVIDIA's NVAPI GPU support library. gamemoderun PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 VKD3D_CONFIG=dxr,dxr11 PROTON_ENABLE_NGX_UPDATER=1 mangohud %command% Not much I can say it works perfectly with my PC with my launch options which I use for almost every game. If you are playing DX9 games, D9VK is not enabled by default so you will need to add PROTON_USE_D9VK=1 %command% as The above will work. But if you run it with GE-Proton and the dxvk_async=1 %command% launch option as suggested, it runs very smoothly. How did you configure DXVK? EDIT: Borderlands GOTY Enhanced works for me, and now I got Borderlands 2 to work. Distro: Pop!_OS 22. Proton:-wine updated to latest bleeding edge-dxvk updated to latest git-vkd3d-proton updated to latest git-dxvk-nvapi updated to latest git-ICU building + linking imported from upstream-misc proton script fixes imported from upstream. Explore Contribute News Dashboard Help This tells DXVK to force vsync. Yes, especially on Linux, this is even better as Linux has DXVK and VKD3D support by default and this game runs better on DXVK on win & lin. X. log or d3d11. 55 or above and Proton Experimental, DXVK will use VK_NV_raw_access_chains "to allow more efficient shader code generation" which is "intended to close the gap to Windows performance drivers specifically in D3D11 games in GPU Just when you think you know the lay of the land, something new pops up and disrupts everything. DXVK_FILTER_DEVICE_NAME="NVIDIA GeForce RTX 3070" PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 gamemoderun mangohud %command% Using the mentioned command line argument, I was able to get it to boot using DirectX 12 and the game was working perfectly fine using Proton 9. RX 5000 series or newer GPU required. Kernel: 5. I tried several of the fixes here, Forcing DXVK, Forcing DX12, various versions of Proton and Proton GE, The only thing that got the game to work was running a newer version of GE-Proton, I was using GE-Proton9-20. Enable Proton so you can play Windows games with Linux Steam: Steam → Settings → Steam Play Enable DXVK/VKD3D in most cases it’s best to use it, but you can toggle in case of problems. Can anyone lead me how to properly activate DXVK_ASYNC in HCG on Steam Deck to reduce shader cache stuttering? I added "DXVK_ASYNC" with value "1" in ENV-Variables HCG, Proton-GE, DXVK_ASYNC and me #1780. Introduce DXVK_NVAPI_DISABLE_ENTRYPOINTS variable for hiding NVAPI entry points. It is a library that is used by other programs, such as Wine and Proton. jogo exelente, gostei muito da empresa dar suporte ao linux com o anticheat. DRI_PRIME=1 PROTON_ENABLE_NVAPI=1 gamemoderun mangohud %command% -nobattleye Winetricks / Protontricks used to allow the use of mods via gamemoderun DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 %command% The first time I tried it, the game and steam crashed when logging into cities or fast-traveling there. 3-5. What I'm curious about is -- does anyone have guidelines for when it Game information for Proton, Linux, Steam Deck, and SteamOS. The Steam Play badge simply means that it's a version available directly through Steam. Frame rate is on par with windoze . g. 8-arch1-1. After disabling the iGPU in the BIOS the problem was gone and GE-Proton v7-48, the community supported version of the Proton translation layer, is out now with upgrades to various components to continue making Steam Deck and Linux gaming better. Over a total Playtime of 12 hours I had about 3 crashes. tbmagnusgamer . DXVK_HUD=1 %command% or; DXVK_HUD=fps,devinfo %command% See the DXVK README for a full list of HUD configuration options. 5, which now includes D9VK. Playable. Deck Verified Status. DXVK can be used on Windows for a proton_ge_9. conf open it and add the following line: "dxgi=syncInterval = 1" (exactly, case sensitive Compatibility Report Name of the game with compatibility issues: Naraka Bladepoint Steam AppID of the game: 1203220 System Information GPU: GTX 1050ti Video driver version: NVIDIA Proprietary version 545. Already renamed Launcher. tar. If it doesn't, you're probably on DX12 instead; switch to DX11 in the settings and try again with the flag, if DXVK shows then you were almost definitely just on There can still be some lag/fps reductions, but I found the level acceptable. DRI_PRIME=1 PROTON_ENABLE_NVAPI=1 gamemoderun mangohud %command% -nobattleye Winetricks / Protontricks used to allow the use of mods via Intel recently announced a big driver update for their Arc GPUs on Windows, because their DirectX 9 performance wasn't as good as it could have been. RAM disable ingame VSYNC, make a textfile called dxvk. 7. Disabling SMT cores in Powertools plugin bumped the FPS to unstable 60(depending on scene the game drops into 5x). Definitely easier to install a version of GE-Proton using flatpack than copying all those file etc. 2 Brings Fixes & Optimizations For Direct3D 9 / 10 / For example, input "PROTON_USE_WINED3D=1 %command%" to use the OpenGL-based Support DLSS in DX11 and DX12 games (guarded by 123 votes, 35 comments. conf from the current working directory, i. 11. nod3d12: PROTON_NO_D3D12: Disables DX12. I get a small black window, then it tries to enter fullscreen then crashes with a report window. DXVK_ENABLE_NVAPI=1 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 mangohud gamemoderun %command% Multiplayer. Created to enable you to still play plenty of games with older GPUs on Linux. In Lutris, for Esync you need to enable in in the runner options, DXVK_ASYNC=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 gamemoderun %command% Multiplayer. Distro: RebornOS Linux. Use PROTON_ENABLE_NVAPI=1 as game launch argument in Steam to enable DXVK-NVAPI. Enabling controller rumble support. Further, not having PROTON_USE_VKD3D in the launch options caused significant lag with dynamc lights enabled. 2), Esync and enable pulseaudio low latency option. The DXVK_NVAPI_DRIVER_VERSION=56070 seems super important even if you didn't have the same issues I did! Hi, I figured this issue would be applicable here. HCG, Proton-GE Game information for Proton, Linux, Steam Deck, and SteamOS. People like slidey things, right? Here is a comparison of DLSS on / off. Gold. conf in the games install directory and add the following. The game still gets very low FPS during battle transition, but it's masked by the battle transition. nvapiHack = True. 3. Flickering shadows at some angles, which are easy to ignore. proton db. 11-12 it is now part of DXVK and enabled by default for everyone: DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 PROTON_LOG=1 mangohud gamemoderun %command% Instability: Frequently. Explore DXVK_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 LANG=it_GB. As a brief reminder: Proton-Sarek is a custom build of Proton with an older DXVK for users with GPUs that support Vulkan 1. 0-3, the game would crash as soon as I undocked. Pass -Denable_profiling=true to Meson to enable a profiled build. There does not seem to be enough memory available. Although you may have to change the proton version selected if you haven't set the default to experimental or 9. 4 months ago. hrvylein asked this question in Q&A. The Game information for Proton, Linux, Steam Deck, and SteamOS. What I'm curious about is -- does anyone have guidelines for when it Wine currently does not support the APIs Streamline uses to check if Hardware Accelerated GPU Scheduling is enabled. DXVK_ASYNC=1 DXVK_FRAME_RATE=60 didn't make a change. Any other changes to the video settings and it starts running at 5 FPS tops. If both this and forcelgadd are set Another big release of DXVK, the Vulkan-based implementation of Direct3D for Linux with Wine / Proton, has arrived. Distro: SteamOS Holo. Wine 7. Explore Contribute News borderless window. Works perfectly out of the box now with default Proton, no tweaks necessary. 6. Unsupported. Silver. 1. See this Steam Community post for more details. Use additionally PROTON_HIDE_NVIDIA_GPU=0 for certain titles that don't rely on DXGI for obtaining the current GPU type. 0-5 however, everything works as it would on Windows. 0-rc2 and some flavors of it. Very enjoyable. I've followed this guide by SegaSystem16C on reddit (please read it first) and added dxvk-gplasync (you don't need it if the game runs ok for you without it, I just don't outright recommend it Game information for Proton, Linux, Steam Deck, and SteamOS. DXVK is not a standalone program. proton_hide_nvidia_gpu=0 proton_enable_nvapi=1 proton_enable_ngx_updater=1 %command% Input: Lag, Other Noticed major input lag vs Windows, was fixed by adding NVIDIA DRM to grubconf and using the launch commands listed WINEDLLOVERRIDES="wsock32=n,b" PROTON_FORCE_LARGE_ADDRESS_AWARE=1 DXVK_ASYNC=1 DXVK_GPLASYNCCACHE=1 prime-run gamemoderun mangohud %command% -skip_intro DLL overrides allow the use of mods using SuperBLT. Fixed keyboard by do i just download proton GE then go to a game's launch options and type DXVK_ASYNC=1? do I need to write %command% in the end or no? also is it even worth using for steam games, because i read that its really good for non steam games but i havent seen a single person talk about using it for steam games, is it even worth it for steam games? Game information for Proton, Linux, Steam Deck, and SteamOS proton db. You can also add it to user_settings. 0: None (Don't use the build in FSR from the game, it DXVK_ENABLE_NVAPI=1 VKD3D_CONFIG=dxr11 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 DXVK_ASYNC=1 %command% Proton Experimental. 0, which is not supported by DXVK, you must add stable Padoka PPA and upgrade your system for DXVK to function properly. So in some sense, yes, it's less of a command but more of a flag or configuration, the name is DXVK_ASYNC and is usually seen with = 1, which means it will enable (1) the feature for DXVK Asynchronous Shader Compilation, so what this flag does is when DXVK running, and the feature is enabled (1), it will execute any DirectX command to Vulkan but doesn't have to wait Proton:-wine updated to latest bleeding edge-dxvk updated to latest git-vkd3d-proton updated to latest git-dxvk-nvapi updated to latest git-ICU building + linking imported from upstream-misc proton script fixes imported from upstream. Ensign. The these will allow for the install of some microsoft C++ libraries at first boot, PROTON_USE_D9VK=1 DXVK_FRAME_RATE=60 gamemoderun mangohud %command% Installs: Yes. RADV_PERFTEST=gpl solves most of the shutterings, but still there are some. conf file in the game directory that contains dxgi. Play it through something like Lutris, I recommend Bottles. there was a rendering bug in respect to vkd3d-proton. Hi, Proton Experimental has been updated to support DLSS with The intended way to use vkd3d-proton is as native Win32 DLLs (d3d12. Set launch option PROTON_ENABLE_NVAPI=1 to enable DLSS. Bono from U2. This is now fixed, but it appears that enabling dxvk-nvapi in order to enable -USEALLAVAILABLECORES provides a nice performance bump. Use Proton GE. exe. Collection of nVidia libraries for use with Wine or Steam Proton. Native. zeet . Protonfixes:-Audio fix for Mini Ninjas (thanks UsernamesAreNotMyThing) I tried several of the fixes here, Forcing DXVK, Forcing DX12, various versions of Proton and Proton GE, The only thing that got the game to work was running a newer version of GE-Proton, I was using GE-Proton9-20. Working directory of Proton games (location for dxvk. Otherwise the game will crash. dll and Hi Guys I am trying to run a game I installed on Heroic Games Launcher with dxvk async Whether intel should just integrate DXVK, so they can minimize development resources on It's not default, but rather included with DXVK now. ; submissions: Shows the number of command buffers submitted per frame. 3, or for those with no Vulkan support. 2. Previously it was a separate project by DXVK_ENABLE_NVAPI=1 PROTON_ENABLE_NVAPI=1 PROTON_FORCE_NVAPI=1 mangohud %command% Slight stutter during sequences where control is taken away from you, smooth while actually Needed to Visit the DXVK-NVAPI GitHub Releases page and download the latest version (dxvk-nvapi-vX. In addition to the numerous Wine 9. ** Note:- with wine 3. log, app_dxgi. 4 LTS. Those DLLs were able to fix it and I added PROTON_ENABLE_NVAPI=1 to the launch options and it worked. Proton and GE-Proton use DXVK directly, and so they both pull in updates in their new releases. maxDeviceMemory Instead, DXVK (2. 1+ but not Vulkan 1. 3-6 and newer includes DXVK-NVAPI but it is disabled by default. 04 for Non-Vega graphics, Without disabling FSYNC the game crashes a lot, probably something related to CPU issue. For a stable 40fps settings. proton_hide_nvidia_gpu=0 proton_enable_nvapi=1 proton_enable_ngx_updater=1 %command% Input: Lag, Other Noticed major input lag vs Windows, was fixed by adding NVIDIA DRM to grubconf and using the launch commands listed -USEALLAVAILABLECORES provides a nice performance bump. Proton does support controller rumble, however, the Steam for Linux client's Gamepad Configuration Support feature does not support I installed them and left to defaults, but any issues launching as its previously worked immediately zero effort but updates maybe need me to enable steam beta/proton and select older versions many games with any issues i set to an older proton version whatever im running for cyberpunk often helps or selecting cyberpunk or forza horizon 5 profiles and other modern high graphics DXVK_ENABLE_NVAPI=1 VKD3D_CONFIG=dxr11 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 DXVK_ASYNC=1 %command% Proton Experimental. I've discovered that there's a way to disable VSYNC via DXVK/Proton by creating a drop-in file in the game's base directory called dxvk. Overall (online): Excellent. gamemoderun PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 %command% -dx11 I've tried using Lutris to run the Ubisoft Connect version of Watch Dogs, but it started installing Steam (I already have Steam), so I cancelled out of it. --use-d3d11 has more accurate rendering (weapons, artillery shells) and higher performance in the hub. Archived post. Explore Contribute News Locked framerate to 120 fps using dxvk launch parameter and was staying at 120 most of the time, never saw dips below 100 fps. With the provided Steps the Game runs same as it does on Windows with an Occasional Crash. It works without the launch options just as well I went from having 50 fps with minimum settings in DX11 to getting max settings at 50 to 60fps with DXVK (install 64bit). set 12watts in side bar. Bronze. Deck Verified Status gamemoderun PROTON_ENABLE_NVAPI=1 %command% -dx11 -force Custom Proton: GE-Proton9-19. ; frametimes: Shows a frame time graph. Witchfire. On Windows, log files will be created in the game's working directory by The DXVK_HUD environment variable controls a HUD which can display the framerate and some stat counters. mxfxm hajn nntftp ytpah zbpb wvptjkv rmt htvts djjt xsbc